Recently I got in a game against one of my friends who is preparing
a list for a national tournament soon. He told me to bring a no-holds barred
list because he wanted a good test for the army he was looking at taking. Happily
I obliged with my usual Drop Wolves with a squad of Stern Guard in a pod as
well. After the dust settled we totaled up the points and I managed to pull out
the victory despite loosing all the Sternguard – opps! We can get into speed
bump units, multiple Troop choices or even the merits of Drop Pods some other
day. What we are really here to discuss is target priority – because at the end
of the game my friend was puzzled with me as to why I was shooting what I was
shooting with what I was shooting them with!
Monday, February 25, 2013
Monday, February 11, 2013
Building Better Allies in Blocks
Working through small ally contingents for use with my Space Wolves has
led me to thinking about a system of putting together ally forces in a
concept of building blocks. The concept of building blocks follows a
simple format that creates a single ‘base block’ being your primary
detachment. The’ base block’ starts at a bare bones 1,000 point list
with no frills and no gimmicks, just wholesale pain at discount prices.
To this base block we add detachments of allies that are preformatted
into ‘task blocks’ depending on the situation. These ‘task blocks’ fall
into three categories: offensive, defensive and operational. In my
system ‘task blocks’ only requirement is to be less than 750 points,
this gives you a package at the most common point value of 1,750 points.
Labels:
Army Lists,
Space Marines,
Space Wolves,
Tactics,
Tournament
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